
'Gameduo' selected as Top 3 Google Play ChangGoo Program

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Ministry of SMEs and Startups and Google Play have elected potential corporates for their 3rd ChangGoo Program. Gameduo who has published 'Ninja Battle' was one of the corporates. 'Ninja Battle' is a Defense RPG where Ninjas with a variety of spectacular skills defend the World of Ninja from demons.
Ministry of SMEs and Startups and Google Play have elected potential corporates for their 3rd ChangGoo Program. Gameduo who has published 'Ninja Battle' was one of the corporates. 'Ninja Battle' is a Defense RPG where Ninjas with a variety of spectacular skills defend the World of Ninja from demons.
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Especially, the annual revenue of Gameduo who has published 'Ninja Battle', a widely acclaimed defense RPG, has jumped from ₩400 million on 2019 to ₩4 billion on 2020 and recently to ₩4.5 billion (first half). It has jumped over 10 times. The co-owners of the company explained that 'they were able to receive professional supports/aids in marketing'. 'Ninja Battle' has succeeded in entering the US market and it was partly due to the comprehensive feedbacks from ChangGoo Program.
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This year, Gameduo proposes to compete with major gaming companies despite their reputation as an indie game publisher. Specifically, the compansy aims to become Korea's
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Impact Gathering was hosted in Gameduo's Hapjeong office and was joined by representatives from Seoul's major universities: Pandora Cube from Sejong Univ, Cat&Dog from Korea Univ, ExP make from Hongik Univ, OOPARTS from Hanyang Univ, Cien from Joongang Univ, and IT's Time from Union.
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