Where We Love Making Games
Where We Love Making Games
Games of Gameduo
Archer ForestThere live adorable animal archers in a little forest. Each resident of the village is very unique. For instance, there is an owl that can turn back time and a bunny that can drop stars from the sky. There are cute flying spirits who are also the members of the village
Robo TowerEmergency! Emergency! Robo Tower is under attack! Dr. Spiky has kidnapped Dr. Chubby!! You are the only one who can save Robo Tower from Dr. Spiky!
The Last Tank ran out of fuel... Incoming zombies?
What are you waiting for? Let's Crush Them!
Ooga OogaWelcome to the Stone Age! You are now a chief of a tribe. <Ooga Ooga! : Raising Tribesmen> is a prehistory idle RPG. Cultivate your tribe with only a stone axe warrior and turn it into the best tribe of the history!
Summoners Clan"There once was a time of chaos where those praised as myths have fought to destroy and save the world. The time shall come again." You are the only one who can summon ancient heroes and lead us to victory.
AnotherDungeon'AnotherDungeon' is an MMORPG, taking place on Middle Earth after the Great War between the Heavens and Underworld was put to an end. Go on a journey to find the Might of Dokkebi and defeat monsters in dungeons on the way.
The doodles on a notebook are alive!
Don't let the troublemakers escape!
Heroes Never Die"Heroes Never Die" is an idle RPG with various heroes that resurrect. Defeat monsters with special heroes and their spectacular skills!
A story of a game company whose revenue jumped 10 times higher within a year with the support from Google.
Especially, the annual revenue of Gameduo who has published 'Ninja Battle', a widely acclaimed defense RPG, has jumped from ₩400 million on 2019 to ₩4 billion on 2020 and recently to ₩4.5 billion (first half). It has jumped over 10 times. The co-owners of the company explained that 'they were able to receive professional supports/aids in marketing'. 'Ninja Battle' has succeeded in entering the US market and it was partly due to the comprehensive feedbacks from ChangGoo Program.
Already at 2nd startup while attending school... 'Aim for ₩100 billion revenue'
This year, Gameduo proposes to compete with major gaming companies despite their reputation as an indie game publisher. Specifically, the compansy aims to become Korea's
Gameduo hosts '2022 Game Club Impact Gathering'
Impact Gathering was hosted in Gameduo's Hapjeong office and was joined by representatives from Seoul's major universities: Pandora Cube from Sejong Univ, Cat&Dog from Korea Univ, ExP make from Hongik Univ, OOPARTS from Hanyang Univ, Cien from Joongang Univ, and IT's Time from Union.
Gameduo is hiring.
Who's ready to join us and grow together!